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Sat Jun 09, 2018 9:15 pm by Alju5

Dear members! I am not active with Mario Builder nor it's forums anymore although I still view some activity here sometimes. This is because of the need to choose some activities from all ones in ridiculously limited time. Good things are that I spend more time on something that has been created by the same creator as for Mario Builder. This is Platform Builder and it's own forum.

To be all …

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Mario Builder V11 is OUT!

Sat Jan 14, 2012 6:24 am by Pixel Turtle

Mario Builder V11 -

-Many kinds of enemies can be placed ontop of a pipe opening. This will cause them to continually spawn from that pipe.
-Added an invisible text block
-Added the pink piranha plant by Alju5 through the engine challenge
-Added the ice bro by lukasmah through the engine challenge
-Added Ice bro to the overworld
-Boom Boom and Koopalings must take multiple shots …

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Super Mario Bros. Returns 2

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Super Mario Bros. Returns 2

Post  rfs95TS on Mon Nov 28, 2011 6:02 am

As he walked, Mario has been lost in the Forest of Illusion. He found a pipe hidden in the woods When entering the pipe, Mario finds a new area of the Mushroom Kingdom. In this area he finds Toads. When talking to one of the Toads, Mario discovers that Bowser already knew the area and decided to build a new kingdom there. Now Mario must stop the plans of Bowser and save this new area of the Mushroom Kingdom.

World 1

List of Levels:
World 1: Donut Plains
Mushroom Garden
Hillside Cavern
Jump, Jumpman!
Yoshi Star
Donut Bridge
Thwomp Fortress - Boss: Boom-Boom
Nostalgic Plains
Cheep-Cheep Lake
Donut Race
Donut Coins (version 2)
Daredevil Plains
The Lava Lair - Boss: Larry Koopa

YoYo Games

Posts : 109
Join date : 2011-01-28
Age : 22
Location : Brazil
Humor : Solitary

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Re: Super Mario Bros. Returns 2

Post  Alju5 on Tue Dec 06, 2011 4:00 am

I can see that you have considered all those mentioned problems which we mentioned on "Super Mario Bros. Returns" topic even the problems which are "Mario Builder" fault! You even didn't use any custom backgrounds on the first course of total level if it have more than one course. Of course, those trade-offs makes this game less beautiful and cool in real style than in your other created games but those-kind of trade-offs surely makes your game more proffessional and more comfortable to play! Wink
I played this version once but I didn't found any bugs or glitches which probably was in your plan this time and this is proffessional.
Only suggestion by me may be that you still should use a little bit more from "Mario Builder" because "Mario Builder" still don't have so many problems. Rolling Eyes Continue with the same spirit by applying some trade-offs with custom backgrounds and more for example but try to not afraid too much and you can test some features does those really are with problems or not or are you able to hide some of those problems with some hints like invisible objects etc. Smile

I rated your game with 5 stars on YoYo which mean that this time your game is perfect and this is the most important for you! cheers

Alley (T_Alj5)

Posts : 364
Join date : 2010-12-27
Age : 29
Location : Estonia
Humor : Rude and bawdy but I have point! :)


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