Log in

I forgot my password

Translator
Search
 
 

Display results as :
 


Rechercher Advanced Search

Mario Builder V11 is OUT!

Sat Jan 14, 2012 6:24 am by Pixel Turtle

Mario Builder V11 -

-Many kinds of enemies can be placed ontop of a pipe opening. This will cause them to continually spawn from that pipe.
-Added an invisible text block
-Added the pink piranha plant by Alju5 through the engine challenge
-Added the ice bro by lukasmah through the engine challenge
-Added Ice bro to the overworld
-Boom Boom and Koopalings must take multiple shots …

Comments: 0


New ideas for Mario Builder

Page 2 of 2 Previous  1, 2

View previous topic View next topic Go down

Re: New ideas for Mario Builder

Post  PET297 on Fri Mar 07, 2014 5:23 pm

Mechasaur wrote:
Mario Builder already has invisible blocks
what items exactly?
There are blocks for solid, swim, climb, slip, harm ,kill and slopes.
There are no blocks for quick sand, pipe entrances and pipe curves.
Also by the INVISIBLE TILES i tought additions to the category (orange line)
avatar
PET297
Member
Member

Posts : 81
Join date : 2013-09-20
Age : 17
Location : The country, Mishovy šílenosti is from...
Humor : Luigi doesn't need to do anything to win.

https://www.youtube.com/channel/UCvIy0xeh33qeKcdv7cIhcyw/videos

Back to top Go down

Re: New ideas for Mario Builder

Post  Mechasaur on Sat Mar 08, 2014 7:44 am

PET297 wrote:
Mechasaur wrote:
Mario Builder already has invisible blocks
what items exactly?
There are blocks for solid, swim, climb, slip, harm ,kill and slopes.
There are no blocks for quick sand, pipe entrances and pipe curves.
Also by the INVISIBLE TILES i thought were additions to the category (orange line)



oh, now i know what you mean. I want that too Razz


I can do this too you know?  bounce 



_________________
http://38.media.tumblr.com/8e2658c673b3567f2b532e70c65d8f9d/tumblr_inline_o20dl5BImB1qakmif_540.gif





weeb trash
avatar
Mechasaur
Moderator
Moderator

Posts : 401
Join date : 2012-03-16
Age : 19
Location : United States
Humor : Why are you reading this?

Back to top Go down

Re: New ideas for Mario Builder

Post  Super-Anton-Gamer 2104 on Fri Jun 13, 2014 1:20 am

Mechasaur wrote:
PET297 wrote:
Mechasaur wrote:
Mario Builder already has invisible blocks
what items exactly?
There are blocks for solid, swim, climb, slip, harm ,kill and slopes.
There are no blocks for quick sand, pipe entrances and pipe curves.
Also by the INVISIBLE TILES i thought were additions to the category (orange line)



oh, now i know what you mean. I want that too Razz


I can do this too you know?  bounce 



Try contacting him on YoYoGames
avatar
Super-Anton-Gamer 2104
Member
Member

Posts : 28
Join date : 2014-05-24
Humor : WHAT CAN POSIBBLY GO WRONG

Back to top Go down

Idea: Animated Objects in MB

Post  bossedit8 on Mon Jun 16, 2014 5:55 am

There must be a way to add not only customized tilesets in Mario Builder, but also the ones that you can add 'Animated' Objects in it, not only one tile. Well, that is the only Idea I have currently.

Maybe there will be more about the Ideas, not sure.
avatar
bossedit8
Member
Member

Posts : 16
Join date : 2014-04-27
Age : 21
Location : Germany (Deutschland)

http://www.youtube.com/user/bossedit8

Back to top Go down

Re: New ideas for Mario Builder

Post  MarioFrustrationBuild on Mon Jun 16, 2014 9:06 am

I think there should be the disappearing doors for the boo house. Also there is the part where you can go up to a wall an it turns out you can go through it. also maybe the item block where there are multiple items shown and you have to hit it at the right time to get the item you want.

MarioFrustrationBuild
Member
Member

Posts : 22
Join date : 2014-06-11
Humor : Extreme Skills Required Bro!!

Back to top Go down

Re: New ideas for Mario Builder

Post  MarioFrustrationBuild on Mon Jun 16, 2014 9:11 am

bossedit8 i like your sort of modded version of the super mario bros three game. Nice job. I would like to play your game when its ready

MarioFrustrationBuild
Member
Member

Posts : 22
Join date : 2014-06-11
Humor : Extreme Skills Required Bro!!

Back to top Go down

Re: New ideas for Mario Builder

Post  Murphmario on Mon Jun 16, 2014 10:33 am

-All of the classic Mario enemys
-Better physics
-Make it so Hoopster is not just limited to vines
avatar
Murphmario
Member
Member

Posts : 6
Join date : 2014-06-14

Back to top Go down

MB...

Post  bossedit8 on Mon Jun 16, 2014 10:22 pm

MarioFrustrationBuild wrote:the item block where there are multiple items shown and you have to hit it at the right time to get the item you want.
There is one. The Roulette Block in Special Block.
avatar
bossedit8
Member
Member

Posts : 16
Join date : 2014-04-27
Age : 21
Location : Germany (Deutschland)

http://www.youtube.com/user/bossedit8

Back to top Go down

Ideas

Post  Super-Anton-Gamer 2104 on Tue Jun 17, 2014 2:17 am

Invisible pipe blocks
Invisible pipe curve
Luigis high jump
Invisible quicksand block
Invisible enter doors
Invisible exit doors
Invisible warp pipes
Invisible warp doors
Doors who warps you back and forth (Like smb3). Add invisible versions of these too
Animated custom tiles
Boss bass
Angry sun
Hammer bros move around on the world map(The player could set a route for them)
You can select the items witch a roulette block spawns
SMW style overworld options
Yoshi dosn,t eat twomps
Make an option in game settings that says that you can,t take yoshis into other levels(Like NSMBWII)
Toad and peach is playable with the same abillities as SMB2
Update the animation of Mario/Luigi picking up something(Four frames (SMAS SMB2)Instead of just two(Hello engine))
Add custom credits abillity
SMW style Exit
SMB3 style Exit
Super acorn
Bee mushroom
Cloud flower
Arrow platforms(SMB3)
If the SMW cheep-cheep is not in water then it jumps around(Check the course vanilla dome 2)
Smw style koopa troopas
SMB1 style bowser
SMW style bowser
Animation when a level is cleared(The level icon is rotating, the hammer bros move(You would see the gate and fortress getting destroyed if you cleared a fortress))
Anchor, Music Box, Level Skip Cloud And Hammer
SMB2 style key
SMB2 style storage backround
Custom boss music
Transparent water
SML2 style space properties(From the space zone) Both from the first level and the second level(Settings found in course properties and you could not select both at the same time)
Wire style moving platforms
Item pipe block from NSMB2

"WHEW"
avatar
Super-Anton-Gamer 2104
Member
Member

Posts : 28
Join date : 2014-05-24
Humor : WHAT CAN POSIBBLY GO WRONG

Back to top Go down

Re: New ideas for Mario Builder

Post  Cold Hand on Thu Aug 28, 2014 10:04 am

[quote="Mechasaur"]spike pillars from SMW
Pallete Sprite Changer
Custom Bosses
Every SMW2: YI Sprite
Moving Layers
Angry Sun from SMB3
Publish Game to Video Game consoles
Upside Down Lava
Poison Lava
SMB2 Log in SMB3 Style
Mario Builder of the Month With Specified Game
SMW Autoscroll Styled
Wooden Crushers from SMW
Boss Maker
Choose a Graphic Style for each tileset
Custom Enemies
Etc.

I do agree with your ideas. I also would like them to add:
More invisible block (Solid, harm, etc.) variants (such as Drop, Move Left, Move Right, etc.)
Vertical scrolling
More scrolling options (Left, Up, and Down)
etc.

Cold Hand
Member
Member

Posts : 1
Join date : 2014-08-22
Humor : Light and Dark

Back to top Go down

Re: New ideas for Mario Builder

Post  BabyBlueFord on Tue Sep 02, 2014 1:54 am

Perhaps maybe the tiles from other Mario games, like NSMBW tiles or the coin flower and coin brick. Maybe sprites from other Mario games like the NSMB DS hammer bro, or the rings. (Red coin ring, blue coin ring, green coin ring, yellow coin ring from NSMB2) Also things like the falling spikes that shake from SMW, customizable sprites (Including how they behave, width, length, if you can stand on them, if they are bouncy, etc.), customizable autoscroll, the circular ground from NSMBW (Would be customizable), and more stuff from there. I know it seems like a lot, but it would definitely be worth it. Maybe even be able to work on levels together. Maybe we should be able to work with Ting_Thing to help work on it? Smile
avatar
BabyBlueFord
Member
Member

Posts : 11
Join date : 2014-06-30
Humor : Nice and friendly. Sometimes humorous. (Whenever i'm in the mood to be.) I love to joke around. Also, I love puns.

Back to top Go down

Re: New ideas for Mario Builder

Post  Mechasaur on Tue Sep 02, 2014 3:22 am

BabyBlueFord wrote:Perhaps maybe the tiles from other Mario games, like NSMBW tiles or the coin flower and coin brick. Maybe sprites from other Mario games like the NSMB DS hammer bro, or the rings. (Red coin ring, blue coin ring, green coin ring, yellow coin ring from NSMB2) Also things like the falling spikes that shake from SMW, customizable sprites (Including how they behave, width, length, if you can stand on them, if they are bouncy, etc.), customizable autoscroll, the circular ground from NSMBW (Would be customizable), and more stuff from there. I know it seems like a lot, but it would definitely be worth it. Maybe even be able to work on levels together. Maybe we should be able to work with Ting_Thing to help work on it? Smile


>NSMBW tiles

there's 16 bit versions of those tiles on the internet

_________________
http://38.media.tumblr.com/8e2658c673b3567f2b532e70c65d8f9d/tumblr_inline_o20dl5BImB1qakmif_540.gif





weeb trash
avatar
Mechasaur
Moderator
Moderator

Posts : 401
Join date : 2012-03-16
Age : 19
Location : United States
Humor : Why are you reading this?

Back to top Go down

Re: New ideas for Mario Builder

Post  BrickBlock on Thu Sep 18, 2014 12:45 pm

Hmm, I'm thinking... Maybe Volcano music and tilesets/backgrounds. Very Happy Very Happy
avatar
BrickBlock
Member
Member

Posts : 55
Join date : 2014-08-02
Location : Mushroom Kindom
Humor : Wait, what am I supposed to say?

Back to top Go down

Re: New ideas for Mario Builder

Post  Snuttis-Elin on Mon Feb 16, 2015 7:40 am

Hmm well there is alot of things I'm missing in the Mario Builder indeed and I wish would be added to it..

*More monsters from classic SMB.
*More bosses, not just the ones from SMB3..
*More original sound effects.
*More stuffs from Super Mario World.
*More underwater creatures.
*More options to how you will complete each level, not just a flag and tiny castle from SMB you should be able to choose the endings from all other classic Super Mario games too.
*Carrot Mario needs to be improved. Atm the "slow fall" when flying is too weak, he needs to fall much slower so he can fly longer distances with it. Atm it's just like Raccoon Mario that can't fly up to the sky..
*4x and 6x size to place lava and water tiles.
*Music Box item from SMB3.
*P-Wing Power from SMB3.
*Cloud item from SMB3.
*Hammer item from SMB3.
*Angry Sun from SMB3.
*An undo/redo-button.
*Fruits for Yoshi.
*The bonus Memory Card Game from SMB3.
*Be able to adjust the speed of moving blocks.
*Be able to place what item or creature you want inside a bubble.
*Feather Cape from Super Mario World.
*Penguin Mario from New Super Mario Bros Wii.
*Music themes from SML2 6 Golden Coins.
*More music themes from SM64.
*Unedited classic themes from all SMB games and SMW.
*Some more effects like when a Castle is completed it should explode on the map and then open a lock on the map to a pipe and u should then be able to save your game like in classic SMB3. Also I would like you to enter the Castle of the King that has been transformed into an animal before you enter then airship and then you should be able to edit what the Toad is saying and maybe edit the animal the King has been transformed into, that would be fun and then get the magic wand from the airship when the boss is defeated so you can transform the King back to himself again, also everytime you complete a world you can choose if you want a message from the princess where she sends a helpful item and also edit what she writes.

Well thats alot of things I wish would be added into Mario Builder Razz I hope some of these will be added to it in the future.


Last edited by Snuttis-Elin on Sat May 09, 2015 7:07 am; edited 3 times in total
avatar
Snuttis-Elin
Member
Member

Posts : 27
Join date : 2015-02-16

Back to top Go down

Re: New ideas for Mario Builder

Post  ShadowRider on Tue Feb 17, 2015 8:18 am

I messaged the Mario Builder creator via Facebook, apparently he's not going to make another updated version. He's working on a new project that is another game making engine, but with more customization.

Having said that, does anyone know how to change things in Mario Builder v11.4?
I want to change the control options so that to quit an area would be a key combo of 'Enter' + 'SPACE'
As it is, the game works with my USB controller, but when I try to fly, the program thinks hitting A+B buttons = 'Esc'

ShadowRider
Member
Member

Posts : 85
Join date : 2015-01-30
Age : 36
Location : Toronto, Canada
Humor : Canadian...eh

https://www.youtube.com/user/kennyg440

Back to top Go down

Re: New ideas for Mario Builder

Post  MightyMerlinStyle on Mon Jun 22, 2015 9:54 pm

To be honest all I really want are a couple new bosses and some SMW styled world map and level tiles. That would be really awesome!
avatar
MightyMerlinStyle
Member
Member

Posts : 62
Join date : 2015-06-21
Location : Chocolate Island
Humor : Everything is only a game. Until you lose the game.

Back to top Go down

Re: New ideas for Mario Builder

Post  ToughLuigi on Sat Jul 11, 2015 4:42 am

We should be able to make custom NPCs, like custom items, enemies, even bosses.
avatar
ToughLuigi
Member
Member

Posts : 29
Join date : 2015-04-12
Age : 18
Location : The Mushroom Kingdom
Humor : What is a Sonic? xD

http://Nintendo.com

Back to top Go down

Some more things...

Post  Snuttis-Elin on Tue Sep 08, 2015 7:02 pm

*You should be able to adjust the "Fixed vertical view" by yourself and choose it's height and width.
*You should also be able to adjust the speed of "Autoscrolling levels".
*Be able to rotate enemies and other things.
*Be able to choose 4x and 6x size for your custom tiles.
*Adjust the amount of coins you want inside a question block.
*Adjust the amount of 1-up mushrooms you want inside a question block.
*A flying version of the orange koopa troopa.
*Giant version of all koopa troopas.
*More Giant stuffs.
*More underwater decorations.
*More types of moving platsforms, like the one from SMB3 which following a black line and the one which changes moving direction everytime Mario jumps on it.

avatar
Snuttis-Elin
Member
Member

Posts : 27
Join date : 2015-02-16

Back to top Go down

Re: New ideas for Mario Builder

Post  SuperStafford121212 on Mon Jan 04, 2016 6:05 am

How about these ideas:
* SMB2 Falling Logs (SMB3 Style)
* Bomb Bro
* Super Bell
* Mega Mushroom
* Mini Mushroom
* Bee Mushroom
* Boomerang Flower
* Ninja Suit
* Propeller Mushroom
* Penguin Suit
* New Boss: Mr. L and Brobot!
* Spiked Goomba
avatar
SuperStafford121212
Member
Member

Posts : 6
Join date : 2016-01-03
Age : 14
Location : Borger Texas
Humor : Have you ever heard about the one about the mouse who didn't get his "cheese"? He forgot to say the word please!

https://www.youtube.com/

Back to top Go down

Re: New ideas for Mario Builder

Post  Aidanete on Sun May 08, 2016 11:19 pm

Ideas:
-The hammer or switch to cut out a bridge and bowser fall out of it.
-A Credits editor, of course. It´s a little hard to make honor to tileset´s or song´s creators -in the game, why not credits?
-If you can edit title menu, why not edit the options menu?
-Super Mario Bros 2, 3 and world finish lines.
What do you think? Very Happy Mario Tongue
avatar
Aidanete
Member
Member

Posts : 30
Join date : 2016-05-07
Age : 14
Location : Spain
Humor : In what year was 1+1: The answer is the fantastic Aidanete

Back to top Go down

Re: New ideas for Mario Builder

Post  Sponsored content


Sponsored content


Back to top Go down

Page 2 of 2 Previous  1, 2

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum