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Mario Builder V11 is OUT!

Sat Jan 14, 2012 6:24 am by Pixel Turtle

Mario Builder V11 -

-Many kinds of enemies can be placed ontop of a pipe opening. This will cause them to continually spawn from that pipe.
-Added an invisible text block
-Added the pink piranha plant by Alju5 through the engine challenge
-Added the ice bro by lukasmah through the engine challenge
-Added Ice bro to the overworld
-Boom Boom and Koopalings must take multiple shots …

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Alley's Examples: Red Colony

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Alley's Examples: Red Colony

Post  Alju5 on Tue Apr 17, 2012 3:16 am

Alley's Examples is in front of you here in Mario Builder Forums again to bring back here one the most difficult levels by me and only from my head, from my ideas and from my fantasies! This is to represent one of the best which I can do also for the new members here who probably haven't seen that.



The newest and that's why the main presentation in Alley's Examples is about the red army now. Prepare to avoid several kind of tanks sending by semi-magic red infantry! Prepare to meet with Red Colony on your way!
Pay Attention! The skill to along the escape from this kind of army must be crasy which I don't have but this have been proved as possible to pass using often Game Maker common saving and loading system! So you have a mission that can be called as hope.

However, this project contains one more level which is a previous Castle of Death level in history section so that's why we can call this project as Alley's Examples instead of Alley's Example. Wink

See more about this project and download here!

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Re: Alley's Examples: Red Colony

Post  Mechasaur on Tue Apr 17, 2012 9:35 am

liking the screenshot there

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Re: Alley's Examples: Red Colony

Post  Alju5 on Tue Apr 17, 2012 10:38 am

Thank you! Smile
However, if you try to download it and play it then you also can see a bigger picture about it all... Which mean you can be in the level with those kind of tanks and this kind of design around you and even more. Wink Please check it out! Smile

Download link have been given in first post about this topic. Rolling Eyes

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Re: Alley's Examples: Red Colony

Post  Mechasaur on Tue Apr 17, 2012 5:14 pm

Alju5 wrote:Thank you! Smile
However, if you try to download it and play it then you also can see a bigger picture about it all... Which mean you can be in the level with those kind of tanks and this kind of design around you and even more. Wink Please check it out! Smile

Download link have been given in first post about this topic. Rolling Eyes

I guess it'll to Neutral is this for your game?
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Re: Alley's Examples: Red Colony

Post  Alju5 on Wed Apr 18, 2012 7:52 am

May-be I am not very good in English in that point... Neutral
Is your question that is this my game? Rolling Eyes Or do you have some problems in downloading this game? Neutral

Download link have been given in first post about this topic which we mentioned here now about this game if this is what you wanted to know. Smile

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Re: Alley's Examples: Red Colony

Post  Nero4Blitz on Wed Apr 18, 2012 10:30 am

Hey there!

Love the screenshot. It is very well put together. Perhaps you should consider designing really hard doom ship levels.

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Re: Alley's Examples: Red Colony

Post  Mechasaur on Wed Apr 18, 2012 1:39 pm

Alju5 wrote:May-be I am not very good in English in that point... Neutral
Is your question that is this my game? Rolling Eyes Or do you have some problems in downloading this game? Neutral

Download link have been given in first post about this topic which we mentioned here now about this game if this is what you wanted to know. Smile

no, no problems at all
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Re: Alley's Examples: Red Colony

Post  Alju5 on Thu Apr 19, 2012 8:17 am

Nero4Blitz wrote:Hey there!

Love the screenshot. It is very well put together. Perhaps you should consider designing really hard doom ship levels.

Nero
Thank you for your comment and it is pleasure to know that you like the screenshot with this kind of design. Smile
I have learned using Doomship tileset already. This is regular.
However, I also have invented several new things with Mario Builder like tileset fixes, vortex of flying Koopa Troopas, crushers, lifts, races, custom bosses, custom difficulties and custom tanks for example... Tank which you see on the picture is a common and very regular red tank from Red Colony. It is like one creature in Mario Builder by myself and it is the easiest and the weakest unit in red army. The heaviest and the most powerful tanks by me have more different attack methods than a common doomships and tanks from Super Mario Bros. 3 perhaps more like in Mario Forever. Wink Some tanks from red army have also trailer which is a separate difficulty to pass. I also have thought about using custom tilesets for my own tanks but it would be a very time consuming task and as well there was something red which fit quite a well on tank wheels I decided to use this kind of tileset. Smile

Of course, let me know what are you thinking about it all but you should try it first... bounce Am I right? Rolling Eyes
Screenshot or may-be rather a picture about the game is not about the game in real but this is a separate picture which have been taken from different course. The given picture is more like a picture about the storyline and for introduction of the mentioned level. I wish that you see your participation in meeting with Red Colony by yourself. bounce

Mechasaur wrote:no, no problems at all
I got an evidence that I am not so good in seeing inside the people whom with I haven't meet eye to eye but am I right that both of you haven't tryied it at all? Neutral

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Re: Alley's Examples: Red Colony

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