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Mario Builder V11 is OUT!

Sat Jan 14, 2012 6:24 am by Pixel Turtle

Mario Builder V11 -

-Many kinds of enemies can be placed ontop of a pipe opening. This will cause them to continually spawn from that pipe.
-Added an invisible text block
-Added the pink piranha plant by Alju5 through the engine challenge
-Added the ice bro by lukasmah through the engine challenge
-Added Ice bro to the overworld
-Boom Boom and Koopalings must take multiple shots …

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Hello Mario Engine

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Hello Mario Engine

Post  Hell­o on Wed Feb 25, 2015 5:34 am



The Hello Mario Engine is an open source Mario engine for GameMaker: Studio that is feature packed, and designed to be easy to expand upon with user friendliness as a priority. The engine is fully documented with thousands of code comments, and includes tons of different powerups, over a hundred different enemies, and much, much more!






Downloads/Bug Reports


Last edited by Hell­o on Sat Apr 25, 2015 5:38 am; edited 2 times in total

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Re: Hello Mario Engine

Post  Mechasaur on Wed Feb 25, 2015 1:36 pm

you mean the engine where terrible physics was implemented onto Mario Builder? \( ͡° ͜ʖ ͡°)/
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Re: Hello Mario Engine

Post  Hell­o on Wed Feb 25, 2015 3:19 pm

Mechasaur wrote:you mean the engine where terrible physics was implemented onto Mario Builder? \( ͡° ͜ʖ ͡°)/
Nope. Mario Builder's physics were heavily modified. Download the preview exe to see this engine's physics.

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Re: Hello Mario Engine

Post  Mechasaur on Thu Feb 26, 2015 2:47 pm

Mario Builder's physics are laughably bad, it seriously is.
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Re: Hello Mario Engine

Post  MightyMerlinStyle on Sun Jun 21, 2015 12:29 pm

Mechasaur wrote:Mario Builder's physics are laughably bad, it seriously is.
Well no wonder playing Mario Builder games is so hard! I thought I was just bad.

I might actually consider giving Hello's engine a try, that is if I manage to get GM Studio running on my computer.
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Re: Hello Mario Engine

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