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Mario Builder V11 is OUT!

Sat Jan 14, 2012 6:24 am by Pixel Turtle

Mario Builder V11 -

-Many kinds of enemies can be placed ontop of a pipe opening. This will cause them to continually spawn from that pipe.
-Added an invisible text block
-Added the pink piranha plant by Alju5 through the engine challenge
-Added the ice bro by lukasmah through the engine challenge
-Added Ice bro to the overworld
-Boom Boom and Koopalings must take multiple shots …

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Warping back to the same area resets everything in the level?

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Warping back to the same area resets everything in the level?

Post  Balearic on Wed Nov 02, 2016 1:46 pm

Hey guys I just joined today and I have a question that I reckon someone can help me with?

I've noticed that whenever I warp say from Area 1A to Area 1B and vice versa, everything in the level such as enemies, blocks, items and more are reset all over again. The problem with this for me is that I wanted to make a game where I can place item boxes hidden around some of the levels, you know the type that you would normally get in the Toad House or the Bros Battle areas, but since warping resets a level it is possible to obtain the item from the box over and over upon re-entering the warp. I want it so that the player can only obtain the item from the box one time only.

Does anyone know of a way to stop the levels from resetting after warping? Or is there simply no solution? It would be very much appreciated. Thanks.

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Re: Warping back to the same area resets everything in the level?

Post  MBProductions on Thu Nov 10, 2016 12:14 pm

Weird, nobody answered this yet. Well guess it's up to me! Yeah, dun worry about it. Every item turns into a coin after collecting it and warping. Nice level design BTW.
W8, is that a box? Well in that case I have no idea. Still nice level design BTW.
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Re: Warping back to the same area resets everything in the level?

Post  Balearic on Fri Nov 11, 2016 7:15 am

MBProductions wrote:Weird, nobody answered this yet. Well guess it's up to me! Yeah, dun worry about it. Every item turns into a coin after collecting it and warping. Nice level design BTW.
W8, is that a box? Well in that case I have no idea. Still nice level design BTW.

Hey thanks very much! I've only just been starting out with MB recently so I'm just making my designs up as I go along. I figured there aren't many people active here but that's okay. Indeed it is an item box. This was where I mentioned about my idea of making a game with boxes scattered throughout the levels in my previous post but since warping resets everything (including the box), I have found that it is possible to obtain the same item time and time again if the player re-enters the same area via warp. Because of this it is possible to collect an infinite amount of the same item for the world map inventory. I was looking to see if there was a way to make the box disappear without re-spawning once opened/collected after warping.

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Re: Warping back to the same area resets everything in the level?

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