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Cleaning progress to the forums has been made!

Tue Mar 14, 2023 7:38 am by Alju5

Hello!

I am one of the administrators here. Maybe any of you has noticed that Mario Builder forums lose the number of registered members. This is because there were a lot of users who just spammed the space just by registering and not visiting the forums after that even for years now if at all. There were also a lot of not yet accepted members so as an administrator I felt too undisciplined …

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Platform Builder forums

Sat Jun 09, 2018 9:15 pm by Alju5

Dear members! I am not active with Mario Builder nor it's forums anymore although I still view some activity here sometimes. This is because of the need to choose some activities from all ones in ridiculously limited time. Good things are that I spend more time on something that has been created by the same creator as for Mario Builder. This is Platform Builder and it's own forum.

To be all …

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Mario Builder V11 is OUT!

Sat Jan 14, 2012 6:24 am by Pixel Turtle

Mario Builder V11 -

-Many kinds of enemies can be placed ontop of a pipe opening. This will cause them to continually spawn from that pipe.
-Added an invisible text block
-Added the pink piranha plant by Alju5 through the engine challenge
-Added the ice bro by lukasmah through the engine challenge
-Added Ice bro to the overworld
-Boom Boom and Koopalings must take multiple shots …

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I have completed the game! (New Super Mario Bros: Again)

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I have completed the game! (New Super Mario Bros: Again) Empty I have completed the game! (New Super Mario Bros: Again)

Post  MBProductions Mon Oct 01, 2018 11:07 am

Yeah basically what the title said.
Here's the link, details are on the other topic.
https://mega.nz/#F!lGhx0SpD!VXyzwTTp_Kt0yjwd0NgPmQ
tell me if the link doesn't work  bounce bounce bounce

I have completed the game! (New Super Mario Bros: Again) 12312310
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Post  blurrytoad Mon Oct 01, 2018 8:16 pm

I've played through up to world 2-2 of your game and I like the levels, their design and gimmicks although I have some problems. The difficulty is quite high, especially for W1 and early W2, and I've used Mario Builder for quite a while and am used to the strange physics, and I'm having quite a bit of trouble. Bottomless pits are also quite prevalent. The music files also should probably be a little bit more compressed as they are about 40MB per song. Other than that I see good concepts in each level I've played, especially Donut Heights, and Lamp Cave.

On an unrelated note you should join the MB Discord:
https://discord.gg/HfmEj8k
We need a whole lot more creators to populate the server.
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https://www.youtube.com/channel/UCjfHGrVcY7-48rf_5YVaSWA

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Post  MBProductions Mon Oct 01, 2018 9:53 pm

blurrytoad wrote:I've played through up to world 2-2 of your game and I like the levels, their design and gimmicks  although I have some problems. The difficulty is quite high, especially for W1 and early W2, and I've used Mario Builder for quite a while and am used to the strange physics, and I'm having quite a bit of trouble. Bottomless pits are also quite prevalent. The music files also should probably be a little bit more compressed as they are about 40MB per song. Other than that I see good concepts in each level I've played, especially Donut Heights, and Lamp Cave.

Thanks lol, and about the difficulty thing I may have gone too far with it, I accidentally do make challenging levels. I'll try to work on that in future projects. if you think the first world was hard oh boy are you in for it in the later worlds. Oh also the music thing, i dunno how music works, maybe you could help me with that
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Post  MBProductions Thu Oct 04, 2018 9:46 pm

OK. So after a bit of discussion about the game, I decided to fix it. For example, the fort I left almost unbeatable. Whoops. This new version of the game makes levels a bit more.... easy. It also fixes some problems with the game I found.


Here's the download link. 
https://mega.nz/#F!QXJ2DKIY!DkEbi1S4RyKMicYtq3tJYw
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