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Cleaning progress to the forums has been made!
Tue Mar 14, 2023 7:38 am by Alju5
Hello!
I am one of the administrators here. Maybe any of you has noticed that Mario Builder forums lose the number of registered members. This is because there were a lot of users who just spammed the space just by registering and not visiting the forums after that even for years now if at all. There were also a lot of not yet accepted members so as an administrator I felt too undisciplined …
I am one of the administrators here. Maybe any of you has noticed that Mario Builder forums lose the number of registered members. This is because there were a lot of users who just spammed the space just by registering and not visiting the forums after that even for years now if at all. There were also a lot of not yet accepted members so as an administrator I felt too undisciplined …
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Platform Builder forums
Sat Jun 09, 2018 9:15 pm by Alju5
Dear members! I am not active with Mario Builder nor it's forums anymore although I still view some activity here sometimes. This is because of the need to choose some activities from all ones in ridiculously limited time. Good things are that I spend more time on something that has been created by the same creator as for Mario Builder. This is Platform Builder and it's own forum.
To be all …
To be all …
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Mario Builder V11 is OUT!
Sat Jan 14, 2012 6:24 am by Pixel Turtle
Mario Builder V11 -
-Many kinds of enemies can be placed ontop of a pipe opening. This will cause them to continually spawn from that pipe.
-Added an invisible text block
-Added the pink piranha plant by Alju5 through the engine challenge
-Added the ice bro by lukasmah through the engine challenge
-Added Ice bro to the overworld
-Boom Boom and Koopalings must take multiple shots …
-Many kinds of enemies can be placed ontop of a pipe opening. This will cause them to continually spawn from that pipe.
-Added an invisible text block
-Added the pink piranha plant by Alju5 through the engine challenge
-Added the ice bro by lukasmah through the engine challenge
-Added Ice bro to the overworld
-Boom Boom and Koopalings must take multiple shots …
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Super Mecha Bros. 2: The Second Quest World 1 Complete 9/7/15
+4
MightyMerlinStyle
ShadowRider
Mechasaur
applepiesleth
8 posters
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Super Mecha Bros. 2: The Second Quest World 1 Complete 9/7/15
Well, since The New Quest will temporarily be abandoned for now, I might as well start the sequel.
Nothing much has changed from the first game except for the level curve, it'll be 5 regular levels, a fortress, and a castle except for World 8 which will have 1 tank, 1 airship, 5 levels, a fortress, and the final castle.
More screenshots will come soon once I start making the actual levels
Nothing much has changed from the first game except for the level curve, it'll be 5 regular levels, a fortress, and a castle except for World 8 which will have 1 tank, 1 airship, 5 levels, a fortress, and the final castle.
More screenshots will come soon once I start making the actual levels
Last edited by Mechasaur on Tue Sep 08, 2015 4:41 am; edited 9 times in total
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Re: Super Mecha Bros. 2: The Second Quest World 1 Complete 9/7/15
Update 11/29/14
Here is World 1's map. I like it even though I'm not sure if smw hill smb3 styled would fit in smb3 but that's just my opinion :l
World 1 level screens will be coming soon
Here is World 1's map. I like it even though I'm not sure if smw hill smb3 styled would fit in smb3 but that's just my opinion :l
World 1 level screens will be coming soon
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Mechasaur- Moderator
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UPDATE 12/7/14
I have started World 1-1 which means more screenshots
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Update 12/13/14
World 1-1 was finished a few days ago and now I have finished World 1-2 which means new screenshots
Although 1-2 isn't as fancy looking as 1-1 is, 1-2 closely resembles World 4-2 of SMB1.
Although 1-2 isn't as fancy looking as 1-1 is, 1-2 closely resembles World 4-2 of SMB1.
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Update 12/20/14
I've finally finished 1-3 but I've gotten extremely lazy with it… I'm not that good with making mushroom typed levels so bear with me on this one…
Regardless, the first fortress will be next (finally)
Regardless, the first fortress will be next (finally)
Last edited by Mechasaur on Mon Feb 02, 2015 3:09 am; edited 1 time in total
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Update 1/2/15
I'm sorry that it took a while for me to update, I've been busy with rl stuff and playing some Castle Crashers. The Fortress of World 1 is finally done which means I'm getting close to finally finishing World 1
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Re: Super Mecha Bros. 2: The Second Quest World 1 Complete 9/7/15
Your levels look wonderful!
I personally suck at making fortress levels, they are either crazy hard at the time or easy as pie...
I personally suck at making fortress levels, they are either crazy hard at the time or easy as pie...
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Re: Super Mecha Bros. 2: The Second Quest World 1 Complete 9/7/15
Thanks a lot :3
Making good levels is not an easy task. People who don't use Mario Builder right tend to not use the right environments and tiles which means they will rush the project. I have high standards for Mario Builder because I was so used to some of the amazing SMBX episodes like Lowser's Conquest and LFFTMK.
Making good levels is not an easy task. People who don't use Mario Builder right tend to not use the right environments and tiles which means they will rush the project. I have high standards for Mario Builder because I was so used to some of the amazing SMBX episodes like Lowser's Conquest and LFFTMK.
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Re: Super Mecha Bros. 2: The Second Quest World 1 Complete 9/7/15
applepiesleth wrote:
I personally suck at making fortress levels, they are either crazy hard at the time or easy as pie…
maybe you're not doing it right like I do sometimes
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Update 2/1/15
1-4 took me 1 month to make due to lack of inspiration and I've been busy playing TF2 Deathrun…
anyways, here is 1-4 ^w^
anyways, here is 1-4 ^w^
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UPDATE 2/17/15
I haven't been working on this game much because right now I am not feeling well atm. I've been coughing for like 2-3 days which is preventing me from doing any work at all…
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Re: Super Mecha Bros. 2: The Second Quest World 1 Complete 9/7/15
You screen shots look great. Nicely done.
Re: Super Mecha Bros. 2: The Second Quest World 1 Complete 9/7/15
thanks
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Re: Super Mecha Bros. 2: The Second Quest World 1 Complete 9/7/15
I notice that you've got, like, 6 different projects on the go, or cancelled.
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Re: Super Mecha Bros. 2: The Second Quest World 1 Complete 9/7/15
yeah… this one however it'll take a while for me to complete
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Update 6/29/15
what's this? Mechasaur is working on his project?! How is this even possible?!
I'm back after a 4 month hiatus which means I might be able to finish World 1. I just have the castle to do…
anyways, here are the goods aka the screens for 1-5
also the first 1-5 screen has a bit of cutoff but it'll be fixed once I finish the game
I'm back after a 4 month hiatus which means I might be able to finish World 1. I just have the castle to do…
anyways, here are the goods aka the screens for 1-5
also the first 1-5 screen has a bit of cutoff but it'll be fixed once I finish the game
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Re: Super Mecha Bros. 2: The Second Quest World 1 Complete 9/7/15
Glad to see you're making levels again!
It's summer vacation for me, so that means i'll also be pumping out them levels!
It's summer vacation for me, so that means i'll also be pumping out them levels!
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Re: Super Mecha Bros. 2: The Second Quest World 1 Complete 9/7/15
applepiesleth wrote:Glad to see you're making levels again!
It's summer vacation for me, so that means i'll also be pumping out them levels!
yeah, it feels good to be back
I apologize for rushing out 1-5 after coming back from a hiatus, I really wanted to get it finished so that I can work on the rest of the game.
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Re: Super Mecha Bros. 2: The Second Quest World 1 Complete 9/7/15
Looks really fun!
Are you going to release a demo?
Are you going to release a demo?
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Re: Super Mecha Bros. 2: The Second Quest World 1 Complete 9/7/15
MightyMerlinStyle wrote:Looks really fun!
Are you going to release a demo?
maybe
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Re: Super Mecha Bros. 2: The Second Quest World 1 Complete 9/7/15
Well if you are I'm definitely looking forward to it!Mechasaur wrote:MightyMerlinStyle wrote:Looks really fun!
Are you going to release a demo?
maybe
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Update 9/2/15
Oh look, I'm not dead. Also World 1 Castle screens. Enjoy but this is all that you're going to get for the castle screens. I'm still working on the level and thankfully there isn't much left to do. The next update maybe will include a demo or something like that. If I do decide to put in a demo, let me know if there's any bugs or glitches and I'll be more than willing to try to fix them.
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Update 9/7/15
I'm proud to say that almost a year in development and laziness, World 1 is finally complete.
Anyways, here's a preview of the next world I'm about to start which hopefully won't take as long as World 1 did
Anyways, here's a preview of the next world I'm about to start which hopefully won't take as long as World 1 did
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Re: Super Mecha Bros. 2: The Second Quest World 1 Complete 9/7/15
Mechasaur wrote:I'm proud to say that almost a year in development and laziness, World 1 is finally complete.
Anyways, here's a preview of the next world I'm about to start which hopefully won't take as long as World 1 did
Hey that's a nice world 2 map, I wonder who made it. ( ͡° ͜ʖ ͡°)
Re: Super Mecha Bros. 2: The Second Quest World 1 Complete 9/7/15
nradoto wrote:Mechasaur wrote:I'm proud to say that almost a year in development and laziness, World 1 is finally complete.
Anyways, here's a preview of the next world I'm about to start which hopefully won't take as long as World 1 did
Hey that's a nice world 2 map, I wonder who made it. ( ͡° ͜ʖ ͡°)
ikr ( ͡° ͜ʖ ͡°)
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