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Cleaning progress to the forums has been made!

Tue Mar 14, 2023 7:38 am by Alju5

Hello!

I am one of the administrators here. Maybe any of you has noticed that Mario Builder forums lose the number of registered members. This is because there were a lot of users who just spammed the space just by registering and not visiting the forums after that even for years now if at all. There were also a lot of not yet accepted members so as an administrator I felt too undisciplined …

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Platform Builder forums

Sat Jun 09, 2018 9:15 pm by Alju5

Dear members! I am not active with Mario Builder nor it's forums anymore although I still view some activity here sometimes. This is because of the need to choose some activities from all ones in ridiculously limited time. Good things are that I spend more time on something that has been created by the same creator as for Mario Builder. This is Platform Builder and it's own forum.

To be all …

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Mario Builder V11 is OUT!

Sat Jan 14, 2012 6:24 am by Pixel Turtle

Mario Builder V11 -

-Many kinds of enemies can be placed ontop of a pipe opening. This will cause them to continually spawn from that pipe.
-Added an invisible text block
-Added the pink piranha plant by Alju5 through the engine challenge
-Added the ice bro by lukasmah through the engine challenge
-Added Ice bro to the overworld
-Boom Boom and Koopalings must take multiple shots …

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Some questions...

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Some questions... Empty Some questions...

Post  MightyMerlinStyle Sun Jun 21, 2015 12:17 pm

Alright, so I'm relatively new to this engine (although I actually first used it about 2-3 years ago, then got distracted with SMW hacking and SMBX, tried to learn those, failed, then, after some time, thinking about getting back into it), and I have some questions that will help me a LOT with my project. Like, A LOT.

(I actually want to try SMBX again after making a bit of stuff here, to practice level design.)

QUESTIONS

- What do the locked doors on the world map do? How do you unlock them?

- How do secret exits work? (and making stuff at first hidden on map, like switch palaces)

- Is there any way to make moving Snake Block coasters? (Haven't yet seen it been done, but just wondering)
MightyMerlinStyle
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Humor : Everything is only a game. Until you lose the game.

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Post  blurrytoad Sun Jun 21, 2015 7:54 pm

1. Those locked doors on the map, are for fortress gates. For example when beating fortress 1, you unlock fortress gate 1. You can now go across the gate. When you beat the corresponding fortress, with the corresponding gate, you can move across it now.

2. Secret Exits work like this, when you are making a level place down a red flagpole instead of green, making that level a secret exit. Or you could go the classic key route. Place the keyhole, and bring a key that unlocks the secret exit. On the map, where you place the yellow markers, place the slightly darker yellow markers on the map. When you beat a level using a secret exit on a marker, you unlock the secret exit adjacent to the level you just cleared.

3. You can make moving snake block coasters. You do this by placing the snake block down, and using the arrows in moving blocks to control the direction of the snake block. The 'E' block stops the snake coaster. If you want you can even make a looping coaster, like a square.

Hope this helps you.
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https://www.youtube.com/channel/UCjfHGrVcY7-48rf_5YVaSWA

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Post  MightyMerlinStyle Mon Jun 22, 2015 11:20 am

Thanks so much! This will really help me like I said!
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