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Cleaning progress to the forums has been made!
Tue Mar 14, 2023 7:38 am by Alju5
Hello!
I am one of the administrators here. Maybe any of you has noticed that Mario Builder forums lose the number of registered members. This is because there were a lot of users who just spammed the space just by registering and not visiting the forums after that even for years now if at all. There were also a lot of not yet accepted members so as an administrator I felt too undisciplined …
I am one of the administrators here. Maybe any of you has noticed that Mario Builder forums lose the number of registered members. This is because there were a lot of users who just spammed the space just by registering and not visiting the forums after that even for years now if at all. There were also a lot of not yet accepted members so as an administrator I felt too undisciplined …
Comments: 0
Platform Builder forums
Sat Jun 09, 2018 9:15 pm by Alju5
Dear members! I am not active with Mario Builder nor it's forums anymore although I still view some activity here sometimes. This is because of the need to choose some activities from all ones in ridiculously limited time. Good things are that I spend more time on something that has been created by the same creator as for Mario Builder. This is Platform Builder and it's own forum.
To be all …
To be all …
Comments: 0
Mario Builder V11 is OUT!
Sat Jan 14, 2012 6:24 am by Pixel Turtle
Mario Builder V11 -
-Many kinds of enemies can be placed ontop of a pipe opening. This will cause them to continually spawn from that pipe.
-Added an invisible text block
-Added the pink piranha plant by Alju5 through the engine challenge
-Added the ice bro by lukasmah through the engine challenge
-Added Ice bro to the overworld
-Boom Boom and Koopalings must take multiple shots …
-Many kinds of enemies can be placed ontop of a pipe opening. This will cause them to continually spawn from that pipe.
-Added an invisible text block
-Added the pink piranha plant by Alju5 through the engine challenge
-Added the ice bro by lukasmah through the engine challenge
-Added Ice bro to the overworld
-Boom Boom and Koopalings must take multiple shots …
Comments: 0
[WIP] Super Mario Death Route
4 posters
Page 1 of 1
[WIP] Super Mario Death Route
Hi! This game is special for all players that are professional or want a new and harder challenge, this game will make die you multiple times, so get ready before playing
I'm still working on it.
Don't seems very hard? Wait and when I finish it, try it. I'm sure you will like it.
I'm still working on it.
- Main Menu:
- World 1:
- Levels World 1:
Don't seems very hard? Wait and when I finish it, try it. I'm sure you will like it.
Aidanete- Member
- Posts : 30
Join date : 2016-05-07
Age : 20
Location : Spain
Humor : In what year was 1+1: The answer is the fantastic Aidanete
Re: [WIP] Super Mario Death Route
Thanks, I'm working on it!
Aidanete- Member
- Posts : 30
Join date : 2016-05-07
Age : 20
Location : Spain
Humor : In what year was 1+1: The answer is the fantastic Aidanete
Re: [WIP] Super Mario Death Route
the map is good
levels… not so much
levels… not so much
_________________
http://38.media.tumblr.com/8e2658c673b3567f2b532e70c65d8f9d/tumblr_inline_o20dl5BImB1qakmif_540.gif
weeb trash
project.exe was not found? try searching another term
Mechasaur- Moderator
- Posts : 449
Join date : 2012-03-16
Age : 26
Location : United States
Humor : Why are you reading this?
Re: [WIP] Super Mario Death Route
Um... This rather reminds me like a final map to me of course, if you don't plan a map with only one map. If you want to make harder game with more maps then also green maps can be hard.
_________________
Alley (T_Alj5)
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