Log in
Translator
Search
Cleaning progress to the forums has been made!
Tue Mar 14, 2023 7:38 am by Alju5
Hello!
I am one of the administrators here. Maybe any of you has noticed that Mario Builder forums lose the number of registered members. This is because there were a lot of users who just spammed the space just by registering and not visiting the forums after that even for years now if at all. There were also a lot of not yet accepted members so as an administrator I felt too undisciplined …
I am one of the administrators here. Maybe any of you has noticed that Mario Builder forums lose the number of registered members. This is because there were a lot of users who just spammed the space just by registering and not visiting the forums after that even for years now if at all. There were also a lot of not yet accepted members so as an administrator I felt too undisciplined …
Comments: 0
Platform Builder forums
Sat Jun 09, 2018 9:15 pm by Alju5
Dear members! I am not active with Mario Builder nor it's forums anymore although I still view some activity here sometimes. This is because of the need to choose some activities from all ones in ridiculously limited time. Good things are that I spend more time on something that has been created by the same creator as for Mario Builder. This is Platform Builder and it's own forum.
To be all …
To be all …
Comments: 0
Mario Builder V11 is OUT!
Sat Jan 14, 2012 6:24 am by Pixel Turtle
Mario Builder V11 -
-Many kinds of enemies can be placed ontop of a pipe opening. This will cause them to continually spawn from that pipe.
-Added an invisible text block
-Added the pink piranha plant by Alju5 through the engine challenge
-Added the ice bro by lukasmah through the engine challenge
-Added Ice bro to the overworld
-Boom Boom and Koopalings must take multiple shots …
-Many kinds of enemies can be placed ontop of a pipe opening. This will cause them to continually spawn from that pipe.
-Added an invisible text block
-Added the pink piranha plant by Alju5 through the engine challenge
-Added the ice bro by lukasmah through the engine challenge
-Added Ice bro to the overworld
-Boom Boom and Koopalings must take multiple shots …
Comments: 0
Even more playable character ideas!
4 posters
Page 1 of 1
What characters do you also want in mario builder to play as!
Even more playable character ideas!
this is a continuation of my original poll!
MarioLuigiNabbitTrio- Member
- Posts : 101
Join date : 2017-07-21
Re: Even more playable character ideas!
my character I would like them to add would be paper mario!
MarioLuigiNabbitTrio- Member
- Posts : 101
Join date : 2017-07-21
someone else
I think you should add wario, waluigi and Mona
ViolinCake- Member
- Posts : 10
Join date : 2017-08-06
Age : 19
Humor : What time is it? Half Past Hungry
Re: Even more playable character ideas!
I was going to add wario and waluigi but I couldn't edit the pollViolinCake wrote:I think you should add wario, waluigi and Mona
MarioLuigiNabbitTrio- Member
- Posts : 101
Join date : 2017-07-21
Re: Even more playable character ideas!
having wario and waluigi would be nice but as of right now I'm fine with mario and luigi as playable characters.
_________________
http://38.media.tumblr.com/8e2658c673b3567f2b532e70c65d8f9d/tumblr_inline_o20dl5BImB1qakmif_540.gif
weeb trash
project.exe was not found? try searching another term
Mechasaur- Moderator
- Posts : 449
Join date : 2012-03-16
Age : 26
Location : United States
Humor : Why are you reading this?
It's complated to read but that's very important
Well, Mecha, That is a good idea but The suggestion must be realisable.
In my opinion, We can have a character designer, wher you can make (5) custom characters with the spritesheet, the speed, the jump size, the gravity, the movement option (3) (for example, when my character "Rosalina" does <spin jump>, that kill the ennemies that normally hurt it) and new key combinaison (1) (for example, when I press jump, <then> down, that do a custom animation, (so one more spritesheet) and after that, add +10 to <gravity> and when my character hits the ground, that reset the command = Ground pound)
In my opinion, We can have a character designer, wher you can make (5) custom characters with the spritesheet, the speed, the jump size, the gravity, the movement option (3) (for example, when my character "Rosalina" does <spin jump>, that kill the ennemies that normally hurt it) and new key combinaison (1) (for example, when I press jump, <then> down, that do a custom animation, (so one more spritesheet) and after that, add +10 to <gravity> and when my character hits the ground, that reset the command = Ground pound)
Dr. Axel- Member
- Posts : 67
Join date : 2016-12-27
Age : 25
Location : Somewhere in France
Humor : Always happy !
Re: Even more playable character ideas!
Well how about also a whole paper crew! Like paper mario, paper peach, paper luigi, and paper bowser. I think that would be cool!
ViolinCake- Member
- Posts : 10
Join date : 2017-08-06
Age : 19
Humor : What time is it? Half Past Hungry
Re: Even more playable character ideas!
... Um well that does sound cool at the same time we would still need a normal peach and bowser first!ViolinCake wrote:Well how about also a whole paper crew! Like paper mario, paper peach, paper luigi, and paper bowser. I think that would be cool!
MarioLuigiNabbitTrio- Member
- Posts : 101
Join date : 2017-07-21
Re: Even more playable character ideas!
MarioLuigiNabbitTrio wrote:... Um well that does sound cool at the same time we would still need a normal peach and bowser first!ViolinCake wrote:Well how about also a whole paper crew! Like paper mario, paper peach, paper luigi, and paper bowser. I think that would be cool!
True that
ViolinCake- Member
- Posts : 10
Join date : 2017-08-06
Age : 19
Humor : What time is it? Half Past Hungry
Re: Even more playable character ideas!
that isn't correct grammar. that true is more proper grammer but you should that is trueViolinCake wrote:MarioLuigiNabbitTrio wrote:... Um well that does sound cool at the same time we would still need a normal peach and bowser first!ViolinCake wrote:Well how about also a whole paper crew! Like paper mario, paper peach, paper luigi, and paper bowser. I think that would be cool!
True that
MarioLuigiNabbitTrio- Member
- Posts : 101
Join date : 2017-07-21
Re: Even more playable character ideas!
that sounds cool!Dr. Axel wrote:Well, Mecha, That is a good idea but The suggestion must be realisable.
In my opinion, We can have a character designer, wher you can make (5) custom characters with the spritesheet, the speed, the jump size, the gravity, the movement option (3) (for example, when my character "Rosalina" does <spin jump>, that kill the ennemies that normally hurt it) and new key combinaison (1) (for example, when I press jump, <then> down, that do a custom animation, (so one more spritesheet) and after that, add +10 to <gravity> and when my character hits the ground, that reset the command = Ground pound)
MarioLuigiNabbitTrio- Member
- Posts : 101
Join date : 2017-07-21
Similar topics
» Ideas for mario builder
» New Playable Characters for Mario Builder!
» New ideas for Mario Builder
» Need ideas!
» New Features for Mario Builder (Ideas)
» New Playable Characters for Mario Builder!
» New ideas for Mario Builder
» Need ideas!
» New Features for Mario Builder (Ideas)
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|