Log in
Translator
Search
Cleaning progress to the forums has been made!
Mon Mar 13, 2023 8:38 pm by Alju5
Hello!
I am one of the administrators here. Maybe any of you has noticed that Mario Builder forums lose the number of registered members. This is because there were a lot of users who just spammed the space just by registering and not visiting the forums after that even for years now if at all. There were also a lot of not yet accepted members so as an administrator I felt too undisciplined …
I am one of the administrators here. Maybe any of you has noticed that Mario Builder forums lose the number of registered members. This is because there were a lot of users who just spammed the space just by registering and not visiting the forums after that even for years now if at all. There were also a lot of not yet accepted members so as an administrator I felt too undisciplined …
Comments: 0
Platform Builder forums
Sat Jun 09, 2018 10:15 am by Alju5
Dear members! I am not active with Mario Builder nor it's forums anymore although I still view some activity here sometimes. This is because of the need to choose some activities from all ones in ridiculously limited time. Good things are that I spend more time on something that has been created by the same creator as for Mario Builder. This is Platform Builder and it's own forum.
To be all …
To be all …
Comments: 0
Mario Builder V11 is OUT!
Fri Jan 13, 2012 7:24 pm by Pixel Turtle
Mario Builder V11 -
-Many kinds of enemies can be placed ontop of a pipe opening. This will cause them to continually spawn from that pipe.
-Added an invisible text block
-Added the pink piranha plant by Alju5 through the engine challenge
-Added the ice bro by lukasmah through the engine challenge
-Added Ice bro to the overworld
-Boom Boom and Koopalings must take multiple shots …
-Many kinds of enemies can be placed ontop of a pipe opening. This will cause them to continually spawn from that pipe.
-Added an invisible text block
-Added the pink piranha plant by Alju5 through the engine challenge
-Added the ice bro by lukasmah through the engine challenge
-Added Ice bro to the overworld
-Boom Boom and Koopalings must take multiple shots …
Comments: 0
Level Length
5 posters
Page 1 of 1
Level Length
How long do you like to make your levels on the Mario Builder Clock?
I prefer my levels being around 90-100 seconds on it.
The Mario Builder Clock is quite a bit faster then real time.
I prefer my levels being around 90-100 seconds on it.
The Mario Builder Clock is quite a bit faster then real time.
Re: Level Length
My levels are about 250-500 seconds long at the fastest. I make the time limit in my levels about 750 seconds, as I don't think people always finish at the fastest time plausible...
My levels are about the length of NSMBU or SM3DW games!
My levels are about the length of NSMBU or SM3DW games!
applepiesleth- Member
- Posts : 79
Join date : 2015-01-01
Age : 22
Location : Canada
Humor : Who cut the apple pie?
Re: Level Length
I tend to make my levels long as smw hack levels
Mechasaur- Moderator
- Posts : 450
Join date : 2012-03-15
Age : 27
Location : United States
Humor : Why are you reading this?
Re: Level Length
Whoa that's fast!blurrytoad wrote:I prefer my levels being around 90-100 seconds on it.
I don't have a set length for my levels, it actually depends on what kind of level I'm making...
MightyMerlinStyle- Member
- Posts : 61
Join date : 2015-06-21
Location : Chocolate Island
Humor : Everything is only a game. Until you lose the game.
Similar topics
» Boohemoth level design!
» Making hidden blocks...?
» Level got deleted
» Odd Thing That Happens With My First Level
» Level 1 suddenly deleted?...
» Making hidden blocks...?
» Level got deleted
» Odd Thing That Happens With My First Level
» Level 1 suddenly deleted?...
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum