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Cleaning progress to the forums has been made!

Tue Mar 14, 2023 7:38 am by Alju5

Hello!

I am one of the administrators here. Maybe any of you has noticed that Mario Builder forums lose the number of registered members. This is because there were a lot of users who just spammed the space just by registering and not visiting the forums after that even for years now if at all. There were also a lot of not yet accepted members so as an administrator I felt too undisciplined …

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Platform Builder forums

Sat Jun 09, 2018 9:15 pm by Alju5

Dear members! I am not active with Mario Builder nor it's forums anymore although I still view some activity here sometimes. This is because of the need to choose some activities from all ones in ridiculously limited time. Good things are that I spend more time on something that has been created by the same creator as for Mario Builder. This is Platform Builder and it's own forum.

To be all …

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Mario Builder V11 is OUT!

Sat Jan 14, 2012 6:24 am by Pixel Turtle

Mario Builder V11 -

-Many kinds of enemies can be placed ontop of a pipe opening. This will cause them to continually spawn from that pipe.
-Added an invisible text block
-Added the pink piranha plant by Alju5 through the engine challenge
-Added the ice bro by lukasmah through the engine challenge
-Added Ice bro to the overworld
-Boom Boom and Koopalings must take multiple shots …

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Mario's Adventures

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How does the game sound to you, Mario Builders?

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Total Votes : 5
 
 

Mario's Adventures Empty Mario's Adventures

Post  UncleGoombob1 Sun Sep 16, 2012 1:02 pm

I've got a new project that I am currently working on.

It's called Mario's Adventures. So far the game has about 2 levels and 1 World in progress. These are the planned Worlds.

World 1: Mushroom Plains
World 2: Flip Desert
World 3: Snowy Hilltop
World 4: Aqua Island
World 5: Insect Wood
World 6: Starshine Skies
World 7: Koopa Kingdom

Mario's Adventures Titlescreent



Story:
Many years after Bowser, the evil Koopa King, was defeated once again, the Mario Bros. started traveling on the Mushroom Plains. During their travel, Bowser launched a surprise attack on the kingdom with his Koopalings. They took over 7 different Worlds of the Mushroom Kingdom and kidnapped Princess Peach. Mario left Luigi to fight Bowser once again and save the princess and her kingdom.

Give me your thoughts on how the game sounds.

P.S. Flip Desert is a Desert filled with Flip Blocks.


Last edited by UncleGoombob1 on Mon Oct 01, 2012 12:46 pm; edited 4 times in total (Reason for editing : Screenshots)

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Post  Mechasaur Sun Sep 16, 2012 1:17 pm

screens?

World Ideas: Insecticide Forest for World 5, Aqua Island for World 4, Starshine Skies for World 6

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Mario's Adventures Ad334e10

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Mario's Adventures __gii_and_rachel_alucard_blazblue_drawn_by_takanashi_a__sample-09312332ff9a5418a8e3a7acf7e77c9b
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Post  UncleGoombob1 Mon Sep 17, 2012 1:03 am

Those are really good World names. Thanks!

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Post  Mechasaur Mon Sep 17, 2012 1:02 pm

welcome Wink

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Post  UncleGoombob1 Sat Sep 22, 2012 10:26 am

Except that Insecticide Forest is a little long. How about Insect Wood?

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Post  Mechasaur Sat Sep 22, 2012 2:20 pm

Great Idea, plus you should put in screenshots

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Post  UncleGoombob1 Fri Sep 28, 2012 8:21 am

I'm probably gonna do a video.

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Mario's Adventures Empty Look at the Message Dang it! X_X

Post  VeryWeirdMan Tue Oct 02, 2012 10:49 am

How did you get Peach's Castle onto the title screen?
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Post  Mechasaur Tue Oct 02, 2012 1:02 pm

He used Custom Graphics. I'm impressed with the title screen, better than what I would make

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Post  UncleGoombob1 Tue Oct 09, 2012 11:50 am

Mechasaur wrote:He used Custom Graphics. I'm impressed with the title screen, better than what I would make
You are sort of right. I found the custom graphics on MFGG (Mario Fan Games Galaxy) and got permission from the creator. I actually would create custom tiles, but they always turn out 17x17 instead of 16x16. Plus, the castle's in World 1-1.


Last edited by UncleGoombob1 on Tue Oct 09, 2012 11:50 am; edited 1 time in total (Reason for editing : pblpblpblpblpbl)

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