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Cleaning progress to the forums has been made!
Tue Mar 14, 2023 7:38 am by Alju5
Hello!
I am one of the administrators here. Maybe any of you has noticed that Mario Builder forums lose the number of registered members. This is because there were a lot of users who just spammed the space just by registering and not visiting the forums after that even for years now if at all. There were also a lot of not yet accepted members so as an administrator I felt too undisciplined …
I am one of the administrators here. Maybe any of you has noticed that Mario Builder forums lose the number of registered members. This is because there were a lot of users who just spammed the space just by registering and not visiting the forums after that even for years now if at all. There were also a lot of not yet accepted members so as an administrator I felt too undisciplined …
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Platform Builder forums
Sat Jun 09, 2018 9:15 pm by Alju5
Dear members! I am not active with Mario Builder nor it's forums anymore although I still view some activity here sometimes. This is because of the need to choose some activities from all ones in ridiculously limited time. Good things are that I spend more time on something that has been created by the same creator as for Mario Builder. This is Platform Builder and it's own forum.
To be all …
To be all …
Comments: 0
Mario Builder V11 is OUT!
Sat Jan 14, 2012 6:24 am by Pixel Turtle
Mario Builder V11 -
-Many kinds of enemies can be placed ontop of a pipe opening. This will cause them to continually spawn from that pipe.
-Added an invisible text block
-Added the pink piranha plant by Alju5 through the engine challenge
-Added the ice bro by lukasmah through the engine challenge
-Added Ice bro to the overworld
-Boom Boom and Koopalings must take multiple shots …
-Many kinds of enemies can be placed ontop of a pipe opening. This will cause them to continually spawn from that pipe.
-Added an invisible text block
-Added the pink piranha plant by Alju5 through the engine challenge
-Added the ice bro by lukasmah through the engine challenge
-Added Ice bro to the overworld
-Boom Boom and Koopalings must take multiple shots …
Comments: 0
Super Mario Ultra (WIP!)
+7
blurrytoad
shiftergames
PET297
applepiesleth
Mechasaur
BrickBlock
nradoto
11 posters
Page 1 of 3
Page 1 of 3 • 1, 2, 3
Should I change level 3-6 (spicy dunes) to a beehive level?
Super Mario Ultra (WIP!)
Hello!
I am Applepiesleth, and I would like to present you with my project:
Super Mario Ultra!
About The Game:
As for usual, Bowser has stolen the princess again! Mario has to save her, but a force field is protecting Bowser's Land! It can only be broken by combining the 7 gems of the 7 great lands held by 7 kings. Of course, the koopalings have invaded each kingdom! It is Mario's mission to collect the gems and save the princess!
There are 105 fun levels in this game!
Worlds 1, 3, 5 and 7 contain Colour Switches and Worlds 4, 6 and 8 contain airships.
The game starts easy, but gets crazy hard later on!
Game Completion:
Levels: 100%
Game Testing: 100%
Game Release: 100%
------------------Release!---------------------------------------------
Soft Mode: 0%
Download It!:
(You must download both things for the game to work! Place all the files into one folder.)
Version 1.0: Download it here!
Upload Files: Download it here!
Other Things:
Read the update replies to see the newest photos, videos, spoilers and more!!!
I am Applepiesleth, and I would like to present you with my project:
Super Mario Ultra!
About The Game:
As for usual, Bowser has stolen the princess again! Mario has to save her, but a force field is protecting Bowser's Land! It can only be broken by combining the 7 gems of the 7 great lands held by 7 kings. Of course, the koopalings have invaded each kingdom! It is Mario's mission to collect the gems and save the princess!
- Worlds (100%):
World 1: Pretty Plains (100%)
1- Basic Grounds
2- Mushroom Mine
3- Yoshi Hills
Fort- Roto Disc Fort
4- Rainbow River
5- Mushroom Heights
6-Pipe Stop
Castle- Fire Bar castle
World 2: Fruity Forest (That's right! not a desert!) (100%)
1- Koopa-ball field
2- Muncher Leaves
3- Wooden Welkins
Fort- Forest Tower
4- Pipe Temple
Ghost House- Invisible House
5- Current Pool v
6- Wiggler Caverns
7- Pagoda Pass
Castle- Razor Castle
World 3: Dessert Desert (RIP Dry Dry Desert) (100%)
1- Sugary Bricks
2- Cookie Canyon
3- Pokey Pretzels
4- Spiny's Cave
Fort- Conveyor Fort
5- Donut Bridge
6- Spicy Dunes
7- Soda Oasis
Castle- Thwomp castle
Special- Pastry Pyramid
World 4: Salty Seas (100%)
Airship- Doomful Airship
1- Spiny Isles
2-Blooper Seas
3- Lakitu Dash
4- Spikehill Island
Fort- Sunken Tower
5- Sandy Beach
Ghost House- Eerie Mansion
6- Uknown Isle
7- Jellyfish Deeps
Castle- Blast Castle
Special- Stormy Sail
World 5: Giant Isle (My favourite!) (100%)
1- Giant Garden
2- Shyguy forest
3- Big Fish River
4- Tall Tall Tree
Fort- Fort of Fences
5- Big Shoe Plains
Ghost House- Big Boo Mansion
6- Mega Mole Hole
7- Flip-Door Road
Fort 2- Dark Dungeon
8- Musical Skies
Castle- kamek's Castle
Special- Night Sky Blues
World 6: Icy Snowland (HUGE difficulty spike) (100%)
Airship- Mecha AirShip
1- Bomb Cold Field
2- Chilly Mountain
3- Spiketop cavern
4- Frosty River
Fort- Freeze Fire Fort
5- Winding Vineway
6- Ice Cold Glacier
Fort 2- Fireball Tower
Ghost House- Stretch Manor
7- Bulletundra
Castle- Frostsnake castle
Special- Slipping Scurry
World 7: Heavenly Clouds (100%)
1-Blocky Climb
2-Urchin Falls
3-Precarious Peaks
4-Spinning Heavens
Ghost House- Boo Labyrinth
Fort- Cloud Fortress
5- Lofty Ruins
6- Bouncy Night Sky
7- Waterball winds
8- Sky Pipe Tower
Fort 2- Switchblock Fort
9-The great storm
Castle- Storm Castle
Special- Sky Cruise
World 8: Bowser's Land (100%)
1- Lava Lair
2- Bone Raft Cruise
3- Bobomb Arena
4- Lavater Grotto
Fort- 1000 Spiked Fort
Ghost House- Spirit Library
5- Sunny-Side climb
6- Airship Factory
7- Lava Generator
Fort 2- Trapped Tower
8- Volcanic Rains
9- The Final Road
Airship- Flaming Airship
Castle- Bowser's Castle
World 9:Special Isles (100%)
1- Flaming Fields
2- Fruit Bat Folly
3- Quicksap Quest
4- Fishy Flight
Fort- Power Fort
5- P-switch Towers
6- Icy Incline
7- Rainbow Rush
8- Don't look back!
Fort 2- Boss Rush Fort
Castle- The Grand Finale
There are 105 fun levels in this game!
Worlds 1, 3, 5 and 7 contain Colour Switches and Worlds 4, 6 and 8 contain airships.
The game starts easy, but gets crazy hard later on!
Game Completion:
Levels: 100%
Game Testing: 100%
Game Release: 100%
------------------Release!---------------------------------------------
Soft Mode: 0%
Download It!:
(You must download both things for the game to work! Place all the files into one folder.)
Version 1.0: Download it here!
Upload Files: Download it here!
Other Things:
- Credits:
Brickblock (Tutor blocks, toad face, backgrounds)
IT./Bocoa/Super-Anton-Gamer (Mushroom Houses)
Shikaternia,Mechasaur and nradoto (for LOTS of tiles)
Mit/Brickblock (Trees)
Super-Anton-Gamer (fences, backgrounds)
Nieger (Backgrounds
-Unknown-/Videocatbox (SMB2 tiles)
Ting_Thing (Bonus ground, Mario Builder Itself)
Viper (Forest tiles)
FlyingOmelette (MP3)
Khinsider (MP3)
Videogamescrapbook (MP3)
Newer Soundtrack (MP3)
nradoto/Mechasaur (Beta Testing)
Thank You!!
- Screenshots:
(The game is always getting updated and changed, so some pictures may be outdated)
Read the update replies to see the newest photos, videos, spoilers and more!!!
Last edited by applepiesleth on Sun Oct 18, 2015 3:28 am; edited 32 times in total
applepiesleth- Member
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Re: Super Mario Ultra (WIP!)
not bad for a newbie
anyways, World 6 is Icy Snowland not the 2nd World 5. I wish you luck on finishing this project
anyways, World 6 is Icy Snowland not the 2nd World 5. I wish you luck on finishing this project
Mechasaur- Moderator
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Re: Super Mario Ultra (WIP!)
I see you used my tutorial blocks! Nice looking project!
BrickBlock- Member
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Re: Super Mario Ultra (WIP!)
BrickBlock wrote:I see you used my tutorial blocks! Nice looking project!
Thanks! Your Tutorial Blocks are BEAUTIFUL ! Can you possibly make more
applepiesleth- Member
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Re: Super Mario Ultra (WIP!)
Major Update! (03/01/2015)
I decided to scrap my idea of making world 3 as a pyramid desert world.
I found a bunch of really nice tiles (in Shikaternia's tiles) and some I made myself to make a different type of world:
Dessert Desert!
It is a world full of cookies and candy canes, crackers and syrups, a bunch of tasty treats! I'll have to change the tiles of the levels and COMPLETELY change others but I think it's all worth it!
So...
World 3: Dessert Desert (55%)
I decided to scrap my idea of making world 3 as a pyramid desert world.
I found a bunch of really nice tiles (in Shikaternia's tiles) and some I made myself to make a different type of world:
Dessert Desert!
It is a world full of cookies and candy canes, crackers and syrups, a bunch of tasty treats! I'll have to change the tiles of the levels and COMPLETELY change others but I think it's all worth it!
So...
World 3: Dessert Desert (55%)
applepiesleth- Member
- Posts : 79
Join date : 2015-01-01
Age : 22
Location : Canada
Humor : Who cut the apple pie?
Re: Super Mario Ultra (WIP!)
applepiesleth wrote:Major Update! (03/01/2015)
I decided to scrap my idea of making world 3 as a pyramid desert world.
I found a bunch of really nice tiles (in Shikaternia's tiles) and some I made myself to make a different type of world:
Dessert Desert!
It is a world full of cookies and candy canes, crackers and syrups, a bunch of tasty treats! I'll have to change the tiles of the levels and COMPLETELY change others but I think it's all worth it!
So...
World 3: Dessert Desert (55%)
hey, credit me for posting the non gridded tiles next time will ya?
anyways I'm impressed! I mostly have high standards for custom graphics and you sort of reached it
Mechasaur- Moderator
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Re: Super Mario Ultra (WIP!)
Mechasaur wrote:
hey, credit me for posting the non gridded tiles next time will ya?
anyways I'm impressed! I mostly have high standards for custom graphics and you sort of reached it
Thanks! and sorry....
I'm not exactly the best when it comes with crediting...
I should probably add some credits right now!
Also, I have actually been "mario building" for a while, probably since 2010 but this is the first time my project didn't disappear or get corrupted or something!
applepiesleth- Member
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Re: Super Mario Ultra (WIP!)
applepiesleth wrote:BrickBlock wrote:I see you used my tutorial blocks! Nice looking project!
Thanks! Your Tutorial Blocks are BEAUTIFUL ! Can you possibly make more
Thank you! I was planning on making more, and that just made the chance higher!
BrickBlock- Member
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Location : Mushroom Kindom
Humor : Wait, what am I supposed to say?
Re: Super Mario Ultra (WIP!)
UPDATE! (09/01/2015
Stuff from dessert desert! yay!
" />
The small video is really bad. -_-
Anyway, i'm going to start creating more World 8 levels soon! After I get a certain sprite I want... a giant cake! (see sprites/tiles page)
Stuff from dessert desert! yay!
" />
The small video is really bad. -_-
Anyway, i'm going to start creating more World 8 levels soon! After I get a certain sprite I want... a giant cake! (see sprites/tiles page)
applepiesleth- Member
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Re: Super Mario Ultra (WIP!)
desert screens look good! if you put in some custom backgrounds it would've been perfect…
Mechasaur- Moderator
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Re: Super Mario Ultra (WIP!)
Terrible Update... (11/01/2015)
I was working on my project just like any day, when I decided to play the first level just for yuks. At first I clicked the area/level "level 1-a" to see the main level, but when I opened, it was EMPTY! I wasn't shocked though, it has been empty for a while. For some reason, the first level of my worlds seem to just... disappear without a reason (a big reason I could never finish my projects). I decided to make a backup for every first level I make in a world. But when I opened my backup area/level, it was ALSO empty! I was SHOCKED! None of the other levels were!
Ughhhhhh.......
I guess i'll just have to remake the level and make like 3 backups or something...
I was working on my project just like any day, when I decided to play the first level just for yuks. At first I clicked the area/level "level 1-a" to see the main level, but when I opened, it was EMPTY! I wasn't shocked though, it has been empty for a while. For some reason, the first level of my worlds seem to just... disappear without a reason (a big reason I could never finish my projects). I decided to make a backup for every first level I make in a world. But when I opened my backup area/level, it was ALSO empty! I was SHOCKED! None of the other levels were!
Ughhhhhh.......
I guess i'll just have to remake the level and make like 3 backups or something...
applepiesleth- Member
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Join date : 2015-01-01
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Re: Super Mario Ultra (WIP!)
applepiesleth wrote:Terrible Update... (11/01/2015)
I was working on my project just like any day, when I decided to play the first level just for yuks. At first I clicked the area/level "level 1-a" to see the main level, but when I opened, it was EMPTY! I wasn't shocked though, it has been empty for a while. For some reason, the first level of my worlds seem to just... disappear without a reason (a big reason I could never finish my projects). I decided to make a backup for every first level I make in a world. But when I opened my backup area/level, it was ALSO empty! I was SHOCKED! None of the other levels were!
Ughhhhhh.......
I guess i'll just have to remake the level and make like 3 backups or something...
That's sad , but I actually know how to avoid that. When making new world name the first level X and the second 1A (Or something like that), so level manager looks like this:
X,1A,1B,1C,2A,2B,2C,...
The X will be empty section so if this happens, it's like nothing happens. But your world 1 is already completed, so create a new area like this:
1A,1B,1C,2,3,4,5,6,new1A
and load the backup here (to new1A). 1A is empty, 1B is linked to new1A and world map is linked to new1A.
Re: Super Mario Ultra (WIP!)
PET297 wrote:
That's sad , but I actually know how to avoid that. When making new world name the first level X and the second 1A (Or something like that), so level manager looks like this:
X,1A,1B,1C,2A,2B,2C,...
The X will be empty section so if this happens, it's like nothing happens. But your world 1 is already completed, so create a new area like this:
1A,1B,1C,2,3,4,5,6,new1A
and load the backup here (to new1A). 1A is empty, 1B is linked to new1A and world map is linked to new1A.
Yeah, that's actually what I did! But somehow the "new 1a" was also empty!
Pretty coincidental, by the way...
applepiesleth- Member
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Re: Super Mario Ultra (WIP!)
Well, then the file you backed up was empty (caused by the level-delete error) .applepiesleth wrote:
Yeah, that's actually what I did! But somehow the "new 1a" was also empty!
Pretty coincidental, by the way...
So, you will probably have to make the first level again.
Re: Super Mario Ultra (WIP!)
hello applepiesleth
i see is great your project / but i see too you have a problem with the first level of world 1 i think :l
if the backup level dont worked and if it passed the same thing
1.i think theres a problem with the program or an dll extension (if have it) (i dont used mario builder in days...)
2.will be an bug or an error
3.make again the first level
4.i can wait for playing it
thanks for reply
pd: (it happend to me much time :l )
i see is great your project / but i see too you have a problem with the first level of world 1 i think :l
if the backup level dont worked and if it passed the same thing
1.i think theres a problem with the program or an dll extension (if have it) (i dont used mario builder in days...)
2.will be an bug or an error
3.make again the first level
4.i can wait for playing it
thanks for reply
pd: (it happend to me much time :l )
shiftergames- Member
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Location : in mario land
Humor : a mario bros not a mario bros without cap :P
Re: Super Mario Ultra (WIP!)
UPDATE: (15/01/2015)
I was able to make the first level again, but even BETTER! I guess losing the first level wasn't a complete loss. I also made a backup for my backup and a backup to my whole game!
Anyway, this means i'll be back on track on finishing the game! I've stalled World 8 long enough...
Also:
-Can you please explain to me what the level-delete error is PET297? You know what they say, knowledge is power!
-Thanks and welcome to the forums, shiftergames!
-FLOWERS, LOTS OF FLOWERS! (you'll understand when I finish the project!)
I was able to make the first level again, but even BETTER! I guess losing the first level wasn't a complete loss. I also made a backup for my backup and a backup to my whole game!
Anyway, this means i'll be back on track on finishing the game! I've stalled World 8 long enough...
Also:
-Can you please explain to me what the level-delete error is PET297? You know what they say, knowledge is power!
-Thanks and welcome to the forums, shiftergames!
-FLOWERS, LOTS OF FLOWERS! (you'll understand when I finish the project!)
applepiesleth- Member
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Re: Super Mario Ultra (WIP!)
It's simply my name for that bug, which deletes the first level. I don't know what causes it, but i'm trying to find it out.applepiesleth wrote:-Can you please explain to me what the level-delete error is PET297? You know what they say, knowledge is power!
Re: Super Mario Ultra (WIP!)
applepiesleth wrote:UPDATE: (15/01/2015)
I was able to make the first level again, but even BETTER! I guess losing the first level wasn't a complete loss. I also made a backup for my backup and a backup to my whole game!
Anyway, this means i'll be back on track on finishing the game! I've stalled World 8 long enough...
Also:
-Can you please explain to me what the level-delete error is PET297? You know what they say, knowledge is power!
-Thanks and welcome to the forums, shiftergames!
-FLOWERS, LOTS OF FLOWERS! (you'll understand when I finish the project!)
hi applepiesleth
ok have good luck
and thanks
thanks for reply
pd: (i want to make an mario game but i cant to more information read thread random crash in forum questions)
shiftergames- Member
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Re: Super Mario Ultra (WIP!)
Mini Update:
Uhhhhh....
School has been really getting in the way of me finishing this game! I haven't finished a level for days!!!
I can't wait 'till spring break!
Uhhhhh....
School has been really getting in the way of me finishing this game! I haven't finished a level for days!!!
I can't wait 'till spring break!
Last edited by applepiesleth on Mon May 11, 2015 6:48 am; edited 1 time in total
applepiesleth- Member
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Re: Super Mario Ultra (WIP!)
Update: (01/03/2015)
Jeez it has been a while since I've posted anything.
Anyway, I got a new computer that runs Mario Builder amazingly, with minimal lag! That gave me the inspiration to start making levels again without much slowdown. I've finally completed the first fortress of Bowser's Land...
It's great to be back! Also when my project finally comes out, I recommend using a very... good (I don't know computer terms) computer, or you'll experience TONS of lag...
Jeez it has been a while since I've posted anything.
Anyway, I got a new computer that runs Mario Builder amazingly, with minimal lag! That gave me the inspiration to start making levels again without much slowdown. I've finally completed the first fortress of Bowser's Land...
It's great to be back! Also when my project finally comes out, I recommend using a very... good (I don't know computer terms) computer, or you'll experience TONS of lag...
applepiesleth- Member
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Re: Super Mario Ultra (WIP!)
UPDATE: (3/7/2015)
Isn't this beautiful? I finally finished the Dessert Desert world!
[img][/img]
(=
Isn't this beautiful? I finally finished the Dessert Desert world!
[img][/img]
(=
applepiesleth- Member
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Re: Super Mario Ultra (WIP!)
the map looks great! that reminds me, I might need to get back on working on 1-5 XD
Mechasaur- Moderator
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Re: Super Mario Ultra (WIP!)
Mechasaur wrote:the map looks great! that reminds me, I might need to get back on working on 1-5 XD
Thanks!
Also:
[img][/img]
This level took FOREVER to make! I'm going to take a break...
applepiesleth- Member
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Similar topics
» Super Mario ULTRA! (WIP)
» Super Mario 5 Worlds
» New Fan Games: Super Mario Blaze and Super Mario Lightning
» Ultra hard Mario bros. [COMPLETED]
» New Super Mario Adventure (My mario builder proyect)
» Super Mario 5 Worlds
» New Fan Games: Super Mario Blaze and Super Mario Lightning
» Ultra hard Mario bros. [COMPLETED]
» New Super Mario Adventure (My mario builder proyect)
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